diff --git a/src/multi-color-starfield/multi_color_starfield.tscn b/src/multi-color-starfield/multi_color_starfield.tscn index 0eb90e0..0005905 100644 --- a/src/multi-color-starfield/multi_color_starfield.tscn +++ b/src/multi-color-starfield/multi_color_starfield.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=5 format=3 uid="uid://c6f75hdvqpfaf"] +[gd_scene load_steps=7 format=3 uid="uid://c6f75hdvqpfaf"] [ext_resource type="Material" uid="uid://bgb22q7b2j1st" path="res://src/multi-color-starfield/mc_starfield_material.tres" id="1_yileu"] [ext_resource type="Shader" uid="uid://nfhuhvwogwqv" path="res://src/multi-color-starfield/multi_color_starfield.gdshader" id="2_mfsqn"] @@ -14,9 +14,16 @@ shader_parameter/upper_tolerance_for_star_color = 0.75 shader_parameter/lower_tolerance_for_star_color = 0.25 shader_parameter/green_tolerance_for_star_color = 0.1 +[sub_resource type="FastNoiseLite" id="FastNoiseLite_mfsqn"] +frequency = 0.4171 + +[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_2bx6i"] +noise = SubResource("FastNoiseLite_mfsqn") + [sub_resource type="ShaderMaterial" id="ShaderMaterial_2bx6i"] shader = ExtResource("2_mfsqn") shader_parameter/resolution = Vector2(1270, 720) +shader_parameter/noise_texture = SubResource("NoiseTexture2D_2bx6i") shader_parameter/density = 20.0 shader_parameter/speed_x = 0.005 shader_parameter/speed_y = 0.0 @@ -34,6 +41,7 @@ grow_horizontal = 2 grow_vertical = 2 [node name="ColorRect2" type="ColorRect" parent="."] +visible = false material = SubResource("ShaderMaterial_vs6nd") layout_mode = 0 offset_right = 1270.0 @@ -41,13 +49,13 @@ offset_bottom = 720.0 color = Color(0, 0, 0, 1) [node name="MonoWhiteStarfield" type="ColorRect" parent="."] +visible = false material = ExtResource("1_yileu") layout_mode = 0 offset_right = 1270.0 offset_bottom = 720.0 [node name="ColorRect" type="ColorRect" parent="."] -visible = false material = SubResource("ShaderMaterial_2bx6i") layout_mode = 0 offset_top = 2.0